The Pros and Cons of Resident Evil Returning to an Urban Setting Like Raccoon City
Resident Evilhas the creative fortune of being able to bridge gameplay design and narrative design in imaginative ways. TheResident Evilfranchise began with fixed camera angles and tank controls, for example, before making the leap into over-the-shoulder third-person action, and finally a first-person perspective. Likewise, the game has shifted between a wide assortment of playable characters, generational or otherwise, with narratives set in widespread landscapes that are distinguishable betweenResident Evil’s legacy eraand its newer era....