Mass Effect 4 Shouldn't Play It Safe with Any Companions
Summary Commander Shepard had a level of control over the narrative that allowed for optional companions to be left behind in the originalMass Effecttrilogy, and this kind of dynamic has the potential to make the next game feel properly tailored around the player’s desires. With some of the most memorable examples of these situations involving the deaths of existing or potential companions, however, allowing the entire squad to end up dead in the nextMass Effectwould serve to represent a remarkable example of freedom in a party-based RPG....