Call of Duty: Black Ops Cold Waris changing up theCoDformula in more ways than one, with some changes being lauded by most fans and others being met with disappointment by just as many. The newestBlack Ops Cold Warchange was announced by Treyarch developer Tony Flame and is likely to be met with positive reception, however, as it does away with one of the more confusingCoDattachments.
WhileBlack Ops Cold Warwill supposedly bebringing back many old scorestreaksfrom previous games, its weapon attachments will not all be the same. The removal of FMJ, as discussed by Flame, is a clear example of this. The change makes sense for many reasons, but the simplest of them is that many fans misunderstood the perk. While it said it added to the damage stat of the weapon for years in variousCoDgames, FMJ only ever allowed for greater penetration through walls and armor.
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Aside from a general state of confusion among a portion of the audience, Flame discussed other reasons for taking away FMJ fromBlack Ops Cold Warin the same way thatTreyarch is removing the aiming penalty from flinch. Quite simply, the team found the attachment “inconsistent” in doing the job that it was meant to do. Further, those being shot through surfaces by FMJ weapons had no idea they were getting into a shootout with someone that had increased bullet penetration. To address this,Black Ops Cold Warwill have a simplified system that is clear to all players.
Flame clarifies that the new system is “solely class-based," meaning that players can make use of Create A Class andthe returning Gunsmith featureto choose a weapon from a category that features higher bullet penetration. Flame shares the example that “LMG’s have more penetration than AR’s which have more penetration than SMG’s,” and his brief statement covers exactly how the system will function. From now on, when players see an SMG, they will know they’ll be safe behind cover. When they see an LMG, however, it is going to be a good idea to start running.
This system could further explainTreyarch’s recent defense of the game’s tanks, which players have been quick to call out as overpowered. A developer from the team stated that players could easily spec out their weapons to be anti-vehicle, and the increased penetration on LMGs should help with vehicle destruction. How fans take to the new bullet penetration system remains to be seen, though early reactions to the Twitter post from Flame seem positive.
Fans will get an idea of how bullet penetration and the other new systems forBlack Ops Cold Warwork in just a few short weeks. TheBlack Ops Cold Warbeta begins October 8th, and it is likely to feature weaponry from every class so players can get an idea of how differently each weapon type feels now.
Call of Duty: Black Ops Cold Warwill be available on November 13th for PC, PlayStation 4, and Xbox One. PlayStation 5 and Xbox Series X upgrades will also be available.
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