Destiny 2’s The Witch Queen is being regarded as one of the game’s best expansion to date, possibly even the best release in the franchise, because of how well Bungie handled the campaign, the story, and all the additional content coming with it. One of the few flaws pointed out by the community is the fact that its new weapon crafting system doesn’t feel complete and well-implemented, mainly because of the low cap on materials and therarity of Deepsight Resonance weapons. The former can be an issue depending on how often players manage to craft weapons with enhanced perks, which is something Bungie wants to be part of the endgame experience.
This is precisely the wayDestiny 2players are treating weapon crafting considering this new feature is more demanding and deterministic than simplyfarming Lost Sectors for Exoticsor Nightfalls for specific weapons. Weapon crafting may be limited to only a few patterns as of Season of the Risen, but it’s likely that this won’t be an issue moving forward, Rather, having too many patterns and more than a handful of meta craftable weapons could be problematic. Still, the actual endgame experience inDestiny 2is now very different from what it was prior to The Witch Queen, and weapon crafting plays a big role in this shift.
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How Destiny 2’s Weapon Crafting is Changing the Game
Farming for weapons and armor pieces can be a disappointing inDestiny 2because of how impactful RNG can be, both in terms of the chance to drop gear and what sort of perks an item ends up getting. Weapon crafting changes that, because it allows players to eventually have a huge selection of rolls to choose from, making god rolls more accessible and something to chase with limited RNG.
On the other hand, weapon crafting also demands plenty of resources to craft enhanced perks, meaning there is still a great degree of grinding players have to commit to in order to get the materials they need. The same goes forweapon patterns to unlock inDestiny 2at the moment, which come with a certain level of randomness because not all patterns are guaranteed after completing a quest or an objective. They need to be farmed through Deepsight Resonance weapons.
Thus,farming Nightfall weapons or Trials of Osirisin order to get engrams to focus at Saint-14’s is still part of the endgame experience, but weapon crafting is slowly changing that. Because enhanced perks can be game-changing, a crafted weapon may be extremely powerful in endgame content, to the point that it becomes part of the best DPS strategy of a Raid.Destiny 2’s meta is constantly shifting, but it eventually settles into a few go-to options across several game modes, and weapon crafting has the ability to narrow down that list.
Obtaining a weapon with two enhanced perks that deals more damage than most makes farming those other weapons trivial, shifting the focus to crafting instead. Enhanced perks can also enable some builds, which has been a focal point in Bungie’s last few updates toDestiny 2, with the idea that crafting builds andcrafting weaponscan go hand-in-hand. Overall, there is a strong chance that weapon crafting will become the ultimate goal for many players as materials and weapon patterns become more available. As such, the addition of more weapons that can be crafted should lead to a drastic change in what the endgame experience looks like.
Destiny 2is now available on PC, PS4, PS5, Stadia, Xbox One, and Xbox Series X/S.
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