WhileSuper Animal Royalemay not look like it, this game is actually a relatively complicated battle royale game. It only makes sense,given how long Pixile Studios spent working on it in Early Access.And, it seems likeEarly Access BRsare only becoming more prevalent over time, so here’s hoping that they followSAR’slead.
RELATED:Games To Play If You Enjoyed Apex Legends
Yes, the animals are adorable and players chug from fountain drinks to heal, but there’s a lot to it. And, for those who aren’t very familiar with the battle royale genre, it’ll take some time to adjust. To help that adjustment period, for both new and veteran BR players, let’s take a look at some things anyone starting SAR for the first time should know.
8Your Aiming Skills Don’t Translate 1-to-1 From Other BRs
First and foremost, this is a BR, but it’s not a 3D BR. It’s third-person, yet the camera isn’t behind the player, it’s above them. Therefore, don’t go thinking that aiming skill in other games likeWarzone,Fortnite,Apex Legends, or evenValorantwill translate toSuper Animal Royaleperfectly. Sure, platinumValorantplayers will likely still defeat newbies inSARpretty easily, but they’ll likely find themselves struggling to hit their shots as reliably.
Because it’s a top-down shooter, leading shots is a lot more important (and fundamentally different) than it is in other games, but if a player knows that going in, the adjustment is a lot easier. And, luckily, for anyone who finds themselves completely unable to adjust, there are other BRslike Naraka: Bladepointthat focus entirely on melee combat.
7How Exactly The “Fog-Of-War” Works
This tip applies to just about every BR title, and that is to always listen closely. Just like in other BR titles, listening for enemy footsteps, gunfire, and more is tantamount in the climb to number one.
RELATED:Former PlayStation Exclusives That Can Now Be Played On PC
But, one unique thingSARdoes is that it also has a “fog of war” or mechanic where items and other players aren’t visible to the player character outside of their immediate area. Even more than that, the “shadows” that buildings, crates, and other terrain casts can also work as fog-of-war, meaning enemies can literally hide in the same building as each other without even noticing.
6The Testing Facilities In The Pre-Match Lobby
There are two different lobby systems for BR games. One is where the game only pulls the player in once the lobby is full and about to deploy, and the other is where players are dropped into a separate area with infinite health/respawn until the lobby fills and the countdown finishes.
The second system is by far the more common and ultimately useful one for learning the game, as players can get familiar with the movement mechanics, controls, test guns, and more while waiting for each game to start. And,Super Animal Royaleis an example of the latter, where players can test all the guns in the shooting gallery. Though, because players have to sort of explore the pre-match lobby to find it, there are a ton of people who didn’t this existed for quite a while. There are also areas where players can test vehicles, campfires, items, and anything else the game has to offer.
5It’s A Game That Rewards Aggressive Play Styles
While it may look cute,Super Animal Royaleis actually a very aggressive game by nature. Letting an enemy get away in a firefight means they can disappear into the fog of war to heal, repair their armor, or set up traps in the form of Skunk Bombs or Banana Peels.
RELATED:Apex Legends Season 10 Character Tier List
So, players just starting out in this game should make it a priority early on to practice being more aggressive in fights rather than playing defensively. That doesn’t mean they should charge at 3+ enemies on their own but in a 1-v-1 fight the player who pushes forward while firing has a lot higher chance to win than they do to lose.
4All The Complexities Of The Super Jump Roll
The Super Jump Roll is one of the main movement mechanics inSRAand there’s a lot about it people are misunderstanding or are just unaware of.Rolling has always been a hilariously overpowered mechanic in games,but it’s not often that rolling has a lot of mechanics tied to it. For example, most people don’t know that:
So, as anyone can see, there’s a lot to this rolling mechanic, much more than the game makes it seem at first glance.
3Super Tape Only Repairs One “Tick” Of Armor
Again, like other games in the same genre,Super Animal Royalehas an armor system. But, unlikeWarzone(or games like it)in which it’s very obvious by the player animations just when and how much armor someone is putting on, it’s pretty unclear inSAR.
To be more precise, when a player first grabs an armor jacket, there’s no animation of them “putting it on”. Furthermore, when they use the “Super Tape” item to repair armor, there’s a very slight animation of them applying said tape. But, because the animation is so subtle, most players have absolutely no idea that this Super Tape is only repairing a single “tick” of their armor at a time.
Sure, the grey-rarity armor only has one tip, but the common has two and the rare has three. It makes a lot more sense now why there’s so much tape around the map, doesn’t it?
2What “Super Power-Ups” Do
Anyone who has played more than a single game ofSARhas likely noticed the item system by now. Spread across the BR map are tons of items from healing items to guns to armor. But, every now and again, equippable items called “Super Power-Ups” appear such as boots with claws or a snorkel.
But, the game in no way defines what each of these items do. So before players get confused mid-match, here’s a quick explanation on each Super Power Up and its passive ability:
1There Are A Lot Of Little Gimmick Mechanics
And lastly, there are quite a few completely hidden mechanics inSARthat players are just meant to sort of “stumble upon” as they play. Some examples are:
These are just a few examples, and there are plenty more where that came fromthat the community helped the developers implement.